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GECCO
2009
Springer
258views Optimization» more  GECCO 2009»
14 years 1 hour ago
Evolutionary learning of local descriptor operators for object recognition
Nowadays, object recognition is widely studied under the paradigm of matching local features. This work describes a genetic programming methodology that synthesizes mathematical e...
Cynthia B. Pérez, Gustavo Olague
FPLAY
2008
13 years 9 months ago
Flow and immersion in first-person shooters: measuring the player's gameplay experience
Researching experiential phenomena is a challenging undertaking, given the sheer variety of experiences that are described by gamers and missing a formal taxonomy: flow, immersion...
Lennart Nacke, Craig A. Lindley
IIE
2007
85views more  IIE 2007»
13 years 7 months ago
Half-Baked Logo Microworlds as Boundary Objects in Integrated Design
The paper addresses the problem of fragmentation of the communities involved in the design of digital media for education. It draws on the experience gained at the Educational Tec...
Chronis Kynigos
ASSETS
2006
ACM
14 years 1 months ago
Interactive tracking of movable objects for the blind on the basis of environment models and perception-oriented object recognit
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
Andreas Hub, Tim Hartter, Thomas Ertl
CVPR
2008
IEEE
14 years 9 months ago
Taylor expansion based classifier adaptation: Application to person detection
Because of the large variation across different environments, a generic classifier trained on extensive data-sets may perform sub-optimally in a particular test environment. In th...
Cha Zhang, Raffay Hamid, Zhengyou Zhang