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» Designing and deploying an information awareness interface
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CTW
2010
131views more  CTW 2010»
13 years 7 months ago
Human-machine collaboration through vehicle head up display interface
This paper introduces a novel design for an automotive full-windshield Head-Up Display (HUD) interface which aims to improve the driver's spatial awareness and response times...
Vassilis Charissis, Stylianos Papanastasiou
CHI
1994
ACM
13 years 11 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
IE
2007
13 years 9 months ago
An evaluation framework for videogame based tasking of remote vehicles
Unmanned vehicles (UV’s) are increasingly being employed in civil and military domains often for operations in dangerous environments. Typically these vehicles require some leve...
Adam J. Hassell, Philip Smith, David Stratton
WWIC
2004
Springer
197views Communications» more  WWIC 2004»
14 years 28 days ago
Context-Aware Group Communication in Mobile Ad-Hoc Networks
Abstract. The widespread availability of both fixed and wireless network connectivity and the growing market of portable devices are enabling anytime and anywhere impromptu collabo...
Dario Bottazzi, Antonio Corradi, Rebecca Montanari
DAGSTUHL
2009
13 years 8 months ago
Model-Centric, Context-Aware Software Adaptation
Abstract. Software must be constantly adapted to changing requirehe time scale, abstraction level and granularity of adaptations may vary from short-term, fine-grained adaptation t...
Oscar Nierstrasz, Marcus Denker, Lukas Renggli