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» Designing and evaluating mobile phone-based interaction with...
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MHCI
2009
Springer
14 years 2 months ago
Wavelet menus: a stacking metaphor for adapting marking menus to mobile devices
Exploration and navigation in multimedia data hierarchies (e.g., photos, music) are frequent tasks on mobile devices. However, visualization and interaction are impoverished due t...
Jérémie Francone, Gilles Bailly, Lau...
ACMACE
2007
ACM
13 years 11 months ago
Insectopia: exploring pervasive games through technology already pervasively available
We present the pervasive game Insectopia, which have been designed by the approach of utilizing commercially available mobile phones to provide context-dependent gameplay. The des...
Johan Peitz, Hannamari Saarenpää, Staffa...
CHI
2008
ACM
14 years 8 months ago
Increasing the utility of quantitative empirical studies for meta-analysis
Despite the long history and consistent use of quantitative empirical methods to evaluate information visualization techniques and systems, our understanding of interface use rema...
Heidi Lam, Tamara Munzner
ACMIDC
2008
13 years 9 months ago
Tangible programming and informal science learning: making TUIs work for museums
In this paper we describe the design and initial evaluation of a tangible computer programming exhibit for children on display at the Boston Museum of Science. We also discuss fiv...
Michael S. Horn, Erin Treacy Solovey, Robert J. K....
CHI
2009
ACM
14 years 8 months ago
Sharing digital photographs in the home by tagging memorabilia
Abstract Within the home, digital photos lack the physical affordances that make collocated photo-sharing easy and opportunistic. Family members have difficulty accessing the perso...
Saul Greenberg, Michael Nunes