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» Designing digital environments for art education exploration
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JUCS
2008
281views more  JUCS 2008»
13 years 8 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
ICMCS
2010
IEEE
186views Multimedia» more  ICMCS 2010»
13 years 9 months ago
Digital scope on communication sheet for media interaction
This paper introduces an interface platform to visualize location-specific media on lightweight displays that are placed and moved over a two dimensional map. The position of each...
Youiti Kado, Bing Zhang, Jiang Yu Zheng
CORR
2012
Springer
216views Education» more  CORR 2012»
12 years 4 months ago
Fractional Moments on Bandit Problems
Reinforcement learning addresses the dilemma between exploration to find profitable actions and exploitation to act according to the best observations already made. Bandit proble...
Ananda Narayanan B., Balaraman Ravindran
JCDL
2005
ACM
111views Education» more  JCDL 2005»
14 years 2 months ago
Digitization and 3D modeling of movable books
Movable books provide interesting challenges for digitization and user interfaces design. We report in this paper some preliminary results in the building of a 3D visualization wo...
Pierre Cubaud, Jérôme Dupire, Alexand...
IIE
2007
85views more  IIE 2007»
13 years 8 months ago
Half-Baked Logo Microworlds as Boundary Objects in Integrated Design
The paper addresses the problem of fragmentation of the communities involved in the design of digital media for education. It draws on the experience gained at the Educational Tec...
Chronis Kynigos