Despite the prominence of multi-touch technologies, there has been little work investigating its integration into the desktop environment. Bringing multi-touch into desktop comput...
Xiaojun Bi, Tovi Grossman, Justin Matejka, George ...
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Geometric modeling and the physical validity of shapes are traditionally considered independently. This makes creating aesthetically pleasing yet physically valid models challengi...
—Field design has wide applications in graphics and visualization. One of the main challenges in field design has been how to provide users with both intuitive control over the d...
— This article presents the design of Iromec, a modular robot companion tailored towards engaging in social exchanges with children with different disabilities with the aim to em...