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» Designing example-critiquing interaction
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BCSHCI
2007
13 years 11 months ago
Design in evaluation: reflections on designing for children's technology
This paper reflects on the design value that emerges from evaluation methods used in the field of child computer interaction. The work is based around an evaluation study of a tan...
Emanuela Mazzone, Diana Yifan Xu, Janet C. Read
CHI
2010
ACM
14 years 4 months ago
Design to read: designing for people who do not read easily
Many people do not read easily. They may have an impairment such as a visual problem. They may be reading in stressful conditions or poor light, or perhaps they are reading in a s...
Caroline Jarrett, Helen Petrie, Kathryn Summers
CHI
2008
ACM
14 years 10 months ago
Sustainable millennials: attitudes towards sustainability and the material effects of interactive technologies
This paper describes the design and interprets the results of a survey of 435 undergraduate students concerning the attitudes of this mainly millennial population towards sustaina...
Kristin Hanks, William Odom, David Roedl, Eli Blev...
ACMACE
2004
ACM
14 years 3 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
INTERACT
2007
13 years 11 months ago
Multimodal Interaction in a Ubiquitous Environment
Result of my literature review shows the important characteristics of three distinct modalities and the factors influencing interaction in a ubiquitous computing context. Research ...
Mayuree Srikulwong