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» Designing for Disasters
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VR
1999
IEEE
164views Virtual Reality» more  VR 1999»
14 years 26 days ago
The Software Architecture of a Real-Time Battlefield Visualization Virtual Environment
This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...
SIGCOMM
2006
ACM
14 years 2 months ago
Growth codes: maximizing sensor network data persistence
Sensor networks are especially useful in catastrophic or emergency scenarios such as floods, fires, terrorist attacks or earthquakes where human participation may be too dangero...
Abhinav Kamra, Vishal Misra, Jon Feldman, Dan Rube...
FGCS
2010
186views more  FGCS 2010»
13 years 7 months ago
A grid portal for solving geoscience problems using distributed knowledge discovery services
This paper describes our research effort to employ Grid technologies to enable the development of geoscience applications by integrating workflow technologies with data mining r...
Gianluigi Folino, Agostino Forestiero, Giuseppe Pa...
HCI
2009
13 years 6 months ago
Navigation Support for the Walking Wounded
We aim at designing an effective evacuation support system for disaster response, specifically tailored to aid the walking wounded, a significant group of victims suffering from re...
Lucy T. Gunawan, Augustinus H. J. Oomes, Zhenke Ya...
ICCSA
2010
Springer
14 years 1 months ago
Geospatial Analysis of Cooperative Works on Asymmetric Information Environment
In the so-called Information-Explosion Era, astronomical amount of information is ubiquitously produced and digitally stored. It is getting more and more convenient for cooperative...
Tetsuya Kusuda, Tetsuro Ogi