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138
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DIGRA
2005
Springer
15 years 9 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
131
Voted
DIGRA
2005
Springer
15 years 9 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
119
Voted
EMSOFT
2005
Springer
15 years 9 months ago
Model-based run-time monitoring of end-to-end deadlines
The correct interplay among components in a distributed, reactive system is a crucial development task, particularly for embedded systems such as those in the automotive domain. M...
Jaswinder Ahluwalia, Ingolf H. Krüger, Walter...
128
Voted
SAGA
2005
Springer
15 years 9 months ago
Self-replication, Evolvability and Asynchronicity in Stochastic Worlds
We consider temporal aspects of self-replication and evolvability – in particular, the massively asynchronous parallel and distributed nature of living systems. Formal views of s...
Chrystopher L. Nehaniv
168
Voted
SG
2005
Springer
15 years 9 months ago
Knowledge in the Loop: Semantics Representation for Multimodal Simulative Environments
This article describes the integration of knowledge based techniques into simulative Virtual Reality (VR) applications. The approach is motivated ltimodal Virtual Construction as a...
Marc Erich Latoschik, Peter Biermann, Ipke Wachsmu...
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