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CHI
2010
ACM
14 years 1 months ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
CHI
2009
ACM
14 years 10 months ago
Beyond the Dyad: understanding sharing in instant messaging
Instant messaging allows users to exchange presence and availability information, and to have spontaneous online conversations. We report on a study of account sharing in IM, and ...
Mirko Fetter, Tom Gross
BCSHCI
2007
13 years 10 months ago
Design in evaluation: reflections on designing for children's technology
This paper reflects on the design value that emerges from evaluation methods used in the field of child computer interaction. The work is based around an evaluation study of a tan...
Emanuela Mazzone, Diana Yifan Xu, Janet C. Read
CHI
2010
ACM
14 years 4 months ago
Design to read: designing for people who do not read easily
Many people do not read easily. They may have an impairment such as a visual problem. They may be reading in stressful conditions or poor light, or perhaps they are reading in a s...
Caroline Jarrett, Helen Petrie, Kathryn Summers
ACMSE
2007
ACM
14 years 1 months ago
Verifying design modularity, hierarchy, and interaction locality using data clustering techniques
Modularity, hierarchy, and interaction locality are general approaches to reducing the complexity of any large system. A widely used principle in achieving these goals in designin...
Liguo Yu, Srini Ramaswamy