One of the potent personalization technologies powering the adaptive web is collaborative filtering. Collaborative filtering (CF) is the process of filtering or evaluating items th...
J. Ben Schafer, Dan Frankowski, Jonathan L. Herloc...
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Sounds constantly occur around us, keeping us aware of our surroundings. People who are deaf have difficulty maintaining an awareness of these ambient sounds. We present an invest...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
We present the advantages of guided sentences composition for communicating in natural language with computers. We show how guidance can be achieved by means of the partial synthe...