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CHI
2005
ACM
16 years 4 months ago
Designing systems that direct human action
In this paper we present a user-centered design process for Active Capture systems. These systems bring together techniques from human-human direction practice, multimedia signal ...
Ana Ramírez Chang, Marc Davis
EOR
2011
127views more  EOR 2011»
14 years 11 months ago
Methodology for determining the acceptability of system designs in uncertain environments
In practice, managers often wish to ascertain that a particular engineering design of a production system meets their requirements. The future environment of this design is likely...
Jack P. C. Kleijnen, Henri Pierreval, Jin Zhang
ICASSP
2008
IEEE
15 years 10 months ago
Sequential experimental design for misspecified nonlinear models
In design of experiments for nonlinear regression model identification, the design criterion depends on the unknown parameters to be identified. Classical strategies consist in ...
H. ElAbiad, Laurent Le Brusquet, Marie-Eve Davoust
DIGRA
2003
Springer
15 years 9 months ago
Participatory design and opposing interests in development of educational computer games
In this study we have followed a participatory design process in a class of children aged 11 and 12. The development team, a group of Danish schoolteachers, invited the children t...
Rikke Magnussen, Morten Misfeldt, Tasha Buch
151
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ACMDIS
2008
ACM
15 years 6 months ago
TapGlance: designing a unified smartphone interface
The difference between using one mobile phone and another can feel like learning a new language based on our extensive experience designing mobile applications for spatial data na...
Daniel C. Robbins, Bongshin Lee, Roland Fernandez