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» Designing knowledge-rich curricula
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SIGCSE
2000
ACM
132views Education» more  SIGCSE 2000»
13 years 12 months ago
Empirical investigation throughout the CS curriculum
Empirical skills are playing an increasingly important role in the computing profession and our society. But while traditional computer science curricula are effective in teaching...
David W. Reed, Craig S. Miller, Grant Braught
ELPUB
2007
ACM
13 years 11 months ago
Multimedia Modular Training Packages by EUAIN
The European Accessible Information Network (EUAIN) was established to support the move to incorporate accessibility within mainstream content processing environments. EUAIN has b...
David Crombie, George T. Ioannidis, Neil McKenzie
FECS
2006
107views Education» more  FECS 2006»
13 years 9 months ago
Software Quality Through Requirement and Design
- One of the major areas of software engineering, as specified in the SWEBOK (SoftWare Engineering Body Of Knowledge) [1], is software quality. This paper presents an argument on w...
Massood Towhidnejad
ICALT
2007
IEEE
14 years 1 months ago
Designing Innovative Learning Activities Using Ubiquitous Computing
In this paper we present our pedagogical and technological approach for supporting the design of novel situated learning activities that can be conducted both, outside the school ...
Arianit Kurti, Marcelo Milrad, Daniel Spikol
CSEE
2009
Springer
14 years 2 months ago
SWEBOK Refresh and Continuous Update: A Call for Feedback and Participation
Since publication of the 2004 version, the Software Engineering Body of Knowledge (SWEBOK) has notably served as a major input to the design of curricula at the undergraduate and ...
Pierre Bourque