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CHI
2009
ACM
14 years 8 months ago
Design and adoption of social collaboration software within businesses
Social networking and collaboration sites are having a large impact on people's personal lives. These same applications, similar functions and related experiences are being a...
Jason Blackwell, John Sheridan, Keith Instone, Dav...
NETGAMES
2006
ACM
14 years 1 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
CHI
2007
ACM
14 years 8 months ago
Learning shape writing by game playing
We present a computer game designed to efficiently and playfully teach users shape writing ? a new text entry method for pen-based devices. Keywords Text entry, mobile devices, sh...
Per Ola Kristensson, Shumin Zhai
CHI
2004
ACM
14 years 8 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
INTERACT
2003
13 years 9 months ago
The WANDerful Alcove: Encouraging Constructive Social Interaction With a Socially Transforming Interface
: In this paper, we introduce the notion of a socially transforming interface, which is an interface that, when wielded, transforms its user into a more social character in a digit...
Marije Kanis, Stefan Agamanolis, Catherine Vaucell...