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NETGAMES
2006
ACM
14 years 1 months ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
LAWEB
2008
IEEE
14 years 2 months ago
Web Interactivity in the Perspective of Young Users
This paper presents the results of a qualitative research whose objective was to broaden the understanding on the participation of youngsters and adolescents on Internet-based soc...
Caroline Queiroz Santos, Ana Maria Pereira Cardoso
HICSS
2005
IEEE
149views Biometrics» more  HICSS 2005»
14 years 1 months ago
Organizational Culture and the Performance of Critical Infrastructure: Modeling and Simulation in Socio-Technological Systems
Civil infrastructures are vital elements of a nation’s physical well-being and quality of life because modern economies rely on the services these systems provide to move goods,...
Richard G. Little
INFOVIS
2005
IEEE
14 years 1 months ago
Vizster: Visualizing Online Social Networks
Recent years have witnessed the dramatic popularity of online social networking services, in which millions of members publicly articulate mutual "friendship" relations....
Jeffrey Heer, Danah Boyd
ACL
2010
13 years 5 months ago
Recommendation in Internet Forums and Blogs
The variety of engaging interactions among users in social medial distinguishes it from traditional Web media. Such a feature should be utilized while attempting to provide intell...
Jia Wang, Qing Li, Yuanzhu Peter Chen, Zhangxi Lin