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ICDCSW
2006
IEEE
14 years 3 months ago
Developing Gestural Input
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
ATAL
2005
Springer
14 years 2 months ago
Formation of cooperation structure by interaction network in directed multi-agent
A directed agent implies an agent with high constraints in both recognition and motion. Because of the embodied restrictions, the directed agent perceives a sense of subjective di...
Kosuke Sekiyama, Yukihisa Okade
SMC
2007
IEEE
143views Control Systems» more  SMC 2007»
14 years 3 months ago
Enabling gestural interaction by means of tracking dynamical systems models and assistive feedback
— The computational understanding of continuous human movement plays a significant role in diverse emergent applications in areas ranging from human computer interaction to phys...
Yon Visell, Jeremy R. Cooperstock
WSC
2001
13 years 10 months ago
Modeling and simulation for exploring human-robot team interaction requirements
Small-sized and micro-robots will soon be available for deployment in large-scale forces. Consequently, the ability of a human operator to coordinate and interact with largescale ...
Donald D. Dudenhoeffer, David J. Bruemmer, Midge L...
SI3D
2005
ACM
14 years 2 months ago
User interfaces for interactive control of physics-based 3D characters
We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
Peng Zhao, Michiel van de Panne