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ECCV
2006
Springer
14 years 11 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
CVPR
2008
IEEE
14 years 11 months ago
Robust 3D face recognition in uncontrolled environments
Most current 3D face recognition algorithms are designed based on the data collected in controlled situations, which leads to the un-guaranteed performance in practical systems. I...
Cheng Zhong, Zhenan Sun, Tieniu Tan, Zhaofeng He
ATAL
2010
Springer
13 years 10 months ago
Establishing spatially targeted communication in a heterogeneous robot swarm
We consider a heterogeneous swarm consisting of aerial and wheeled robots. We present a system that enables spatially targeted communication. Our system enables aerial robots to e...
Nithin Mathews, Anders Lyhne Christensen, Eliseo F...
ICRA
2010
IEEE
106views Robotics» more  ICRA 2010»
13 years 8 months ago
Generalized direction changing fall control of humanoid robots among multiple objects
— Humanoid robots are expected to share human environments in the future and it is important to ensure safety of their operation. A serious threat to safety is the fall of a huma...
Umashankar Nagarajan, Ambarish Goswami
SIGGRAPH
1998
ACM
14 years 1 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec