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ECCV
2006
Springer
16 years 5 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
CVPR
2008
IEEE
16 years 5 months ago
Robust 3D face recognition in uncontrolled environments
Most current 3D face recognition algorithms are designed based on the data collected in controlled situations, which leads to the un-guaranteed performance in practical systems. I...
Cheng Zhong, Zhenan Sun, Tieniu Tan, Zhaofeng He
ATAL
2010
Springer
15 years 4 months ago
Establishing spatially targeted communication in a heterogeneous robot swarm
We consider a heterogeneous swarm consisting of aerial and wheeled robots. We present a system that enables spatially targeted communication. Our system enables aerial robots to e...
Nithin Mathews, Anders Lyhne Christensen, Eliseo F...
ICRA
2010
IEEE
106views Robotics» more  ICRA 2010»
15 years 1 months ago
Generalized direction changing fall control of humanoid robots among multiple objects
— Humanoid robots are expected to share human environments in the future and it is important to ensure safety of their operation. A serious threat to safety is the fall of a huma...
Umashankar Nagarajan, Ambarish Goswami
SIGGRAPH
1998
ACM
15 years 7 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec