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ICARCV
2002
IEEE
149views Robotics» more  ICARCV 2002»
15 years 9 months ago
A fast method to simulate virtual deformable objects with force feedback
In this paper, we propose solutions to real time simulation and interaction of deformable objects in virtual reality. Firstly, we present LEM - Long Element Method, a method creat...
Kenneth Sundaraj, César Mendoza, Christian ...
CHI
2008
ACM
16 years 4 months ago
Real-time snowboard training system
We present a wireless prototype system for real-time snowboard training. This system can be used to detect common mistakes during snowboarding and to give students immediate feedb...
Daniel Spelmezan, Jan Borchers
APCHI
1998
IEEE
15 years 8 months ago
Warping to Enhance 3D User Interfaces
Cartoon animation techniques have previously been used to enhance the illusion of direct manipulation in 2D graphical user interfaces. In particular, animation may be used to conv...
Bruce H. Thomas
119
Voted
VR
1993
IEEE
124views Virtual Reality» more  VR 1993»
15 years 8 months ago
Design of a High Performance Haptic Interface to Virtual Environments
- The design of a four degree-of-freedom,force-reflecting manipulandum for manual interaction with virtual environments is presented. The device emulates a handtool which the opera...
Paul A. Millman, Michael C. Stanley, J. Edward Col...
ISRR
2005
Springer
155views Robotics» more  ISRR 2005»
15 years 9 months ago
Design of a Compact 6-DOF Haptic Device to Use Parallel Mechanisms
Masaru Uchiyama, Yuichi Tsumaki, Woo-Keun Yoon