Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
In this paper, a new active visual system is developed, which is based on bionic vision and is insensitive to the property of the cameras. The system consists of a mechanical platf...
Many parameter estimation problems admit divide and conquer or partitioning techniques in order to reduce a highdimensional task into several reduced-dimension problems. These tec...
We present a closed form solution to the nonrigid shape and motion (NRSM) problem from point correspondences in multiple perspective uncalibrated views. Under the assumption that t...
Image based rendering (IBR) consists of several steps: (i) Calibration (or ego-motion computation) of all input images. (ii) Determination of regions in the input images used to s...