This paper presents an analysis of how and why a new generation of virtual reality peripherals affect virtual reality in general, and its uses for education in particular. We descr...
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
Movements of upper limbs are complicated, various and indispensable for daily activities. For patients with impairment of their upper limb, rehabilitation along with medical treat...
Most head-mounted displays (HMDs) suffer from substantial optical distortion, and vendor-supplied specifications for field-of-view often are at variance with reality. Such display...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
The paper presents a virtual reality modeling system based on interactive web technologies. The system’s goal is to provide a user-friendly virtual environment for the developme...