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CHI
2004
ACM
14 years 1 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
AIRWEB
2008
Springer
13 years 9 months ago
The anti-social tagger: detecting spam in social bookmarking systems
The annotation of web sites in social bookmarking systems has become a popular way to manage and find information on the web. The community structure of such systems attracts spam...
Beate Krause, Christoph Schmitz, Andreas Hotho, Ge...
ITICSE
2009
ACM
14 years 2 months ago
First experiences with a classroom recording system
This paper describes our experiences with the first partial deployment of Presentations Automatically Organized from Lectures (PAOL), a lecture recording system developed and tes...
Paul E. Dickson, W. Richards Adrion, Allen R. Hans...
ICETE
2004
253views Business» more  ICETE 2004»
13 years 9 months ago
BLAZE: A Mobile Agent Paradigm for VoIP Intrusion Detection Systems
ser provides abstraction for supporting flexible security policies that can be developed using the low-level primitives of the browser. We believe our browser architecture will be ...
Kapil Singh, Son T. Vuong
CANDC
2009
ACM
13 years 11 months ago
Computational and cognitive infrastructures of stigma: empowering identity in social computing and gaming
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
D. Fox Harrell