Sciweavers

94 search results - page 8 / 19
» Development of Ground Surface Simulator for Tel-E-Merge Syst...
Sort
View
SIGGRAPH
1998
ACM
14 years 20 days ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
CVPR
1999
IEEE
14 years 10 months ago
Extracting Textured Vertical Facades From Controlled Close-Range Imagery
We are developing a system to extract geodetic, textured CAD models from thousands of initially uncontrolled, close-range ground and aerial images of urban scenes. Here we describ...
Satyan R. Coorg, Seth J. Teller
CDC
2008
IEEE
118views Control Systems» more  CDC 2008»
14 years 2 months ago
Decentralized reactive collision avoidance for multivehicle systems
Abstract— This paper addresses a novel approach to the nvehicle collision avoidance problem. The vehicle model used is a planar unicycle, chosen for its wide applicability to gro...
Emmett Lalish, Kristi A. Morgansen
BILDMED
2007
115views Algorithms» more  BILDMED 2007»
13 years 10 months ago
Method for Projecting Functional 3D Information onto Anatomic Surfaces
Today the main challenge in cancer surgery is increasing the accuracy in tumor resections. Malignant cells must be completely removed, while harm to the surrounding healthy tissue ...
Oleg Kishenkov, Thomas Wendler, Jörg Traub, S...
WSC
2001
13 years 9 months ago
Satellite communications representation in network simulation
This paper presents methodologies to represent satellite communications (SATCOM) behaviors in network simulation. This paper is based on tasks performed for generic network warfar...
Kenneth Y. Jo