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ISMAR
2008
IEEE
14 years 2 months ago
Virtual redlining for civil engineering in real environments
Field workers of utility companies are regularly engaged in outdoor tasks such as network planning, maintenance and inspection of underground infrastructure. Redlining is the term...
Gerhard Schall, Erick Méndez, Dieter Schmal...
IPPS
2008
IEEE
14 years 2 months ago
Immersive real-time large-scale network simulation: A research summary
Immersive real-time large-scale network simulation is a technique that supports simulation of large-scale networks to interact with real implementations of network protocols, netw...
Jason Liu
IICS
2009
Springer
14 years 18 days ago
Bi-directional Distribution of eLearning Content for Cross-technology Learning Communities
: This article describes the use of a service-oriented architecture to bridge the gap between different eLearning types and tools. The basic concept is a bi-directional distributio...
Raphael Zender, Enrico Dressler, Ulrike Lucke, Dja...
PROMS
2001
Springer
110views Multimedia» more  PROMS 2001»
14 years 13 days ago
On the End-User QoS-Awareness of a Distributed Service Environment
A lot of attention has been given to network quality of service and efforts to make layers on top of the network also QoS-aware increase noticeably. This paper explores QoS-aware s...
Ing Widya, R. E. Stap, L. J. Teunissen, B. Frank H...
CW
2004
IEEE
13 years 11 months ago
An Interactive Agent-Based Learning Environment for Children
This paper presents an educational distributed virtual reality-based environment for children called EVE - Environnement Virtuel pour Enfants. EVE is used in elementary schools fr...
Dorin Mircea Popovici, Cédric Buche, Ronan ...