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AAI
1999
147views more  AAI 1999»
13 years 7 months ago
Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up...
Jeff Rickel, W. Lewis Johnson
ECAL
2007
Springer
14 years 1 months ago
Neuroevolution of Agents Capable of Reactive and Deliberative Behaviours in Novel and Dynamic Environments
Both reactive and deliberative qualities are essential for a good action selection mechanism. We present a model that embodies a hybrid of two very different neural network archit...
Edward Robinson, Timothy Ellis, Alastair Channon
ITS
2004
Springer
139views Multimedia» more  ITS 2004»
14 years 1 months ago
CycleTalk: Toward a Dialogue Agent That Guides Design with an Articulate Simulator
Abstract. We discuss the motivation for a novel style of tutorial dialogue system that emphasizes reflection in a design context. Our current research focuses on the hypothesis tha...
Carolyn Penstein Rosé, Cristen Torrey, Vinc...
ITSSA
2006
182views more  ITSSA 2006»
13 years 7 months ago
Evaluation of a Multi-Agent System for Hospital Patient Scheduling
: The problem of patient scheduling in hospitals is characterized by high uncertainty and dynamics in patient treatments. Additional complexity in the planning and coordination pro...
Anja Zöller, Lars Braubach, Alexander Pokahr,...
AIPS
2000
13 years 9 months ago
Vision-Servoed Localization and Behavior-Based Planning for an Autonomous Quadruped Legged Robot
Planning for real robots to act in dynamic and uncertain environments is a challenging problem. A complete model of the world is not viable and an integration of deliberation and ...
Manuela M. Veloso, Elly Winner, Scott Lenser, Jame...