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HAPTICS
2002
IEEE
14 years 2 months ago
Haptic Subdivision: An Approach to Defining Level-of-Detail in Haptic Rendering
Soft objects are often desired in applications such as virtual surgery training. Soft object simulations are computationally intensive because object deformation involves numerica...
Jian Zhang, Shahram Payandeh, John Dill
RT
2001
Springer
14 years 2 months ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
3DPVT
2004
IEEE
115views Visualization» more  3DPVT 2004»
14 years 1 months ago
Estimating Curvatures and Their Derivatives on Triangle Meshes
The computation of curvature and other differential properties of surfaces is essential for many techniques in analysis and rendering. We present a finite-differences approach for...
Szymon Rusinkiewicz
TOG
2012
184views Communications» more  TOG 2012»
12 years 8 days ago
Point sampling with general noise spectrum
Point samples with different spectral noise properties (often defined using color names such as white, blue, green, and red) are important for many science and engineering discip...
Yahan Zhou, Haibin Huang, Li-Yi Wei, Rui Wang
ICDE
2010
IEEE
214views Database» more  ICDE 2010»
14 years 9 months ago
Differential Privacy via Wavelet Transforms
Privacy preserving data publishing has attracted considerable research interest in recent years. Among the existing solutions, -differential privacy provides one of the strongest p...
Xiaokui Xiao, Guozhang Wang, Johannes Gehrke