Sciweavers

53 search results - page 7 / 11
» Digital Games: A Motivational Perspective
Sort
View
ICCV
2009
IEEE
13 years 6 months ago
Matching as a non-cooperative game
With this paper we offer a game-theoretic perspective for the all-pervasive matching problem in computer vision. Specifically, we formulate the matching problem as a (population) ...
Andrea Albarelli, Samuel Rota Bulò, Andrea ...
SIGECOM
2010
ACM
154views ECommerce» more  SIGECOM 2010»
14 years 1 months ago
Ranking games that have competitiveness-based strategies
This paper studies —from the perspective of efficient computation— a type of competition that is widespread throughout the plant and animal kingdoms, higher education, politic...
Leslie Ann Goldberg, Paul W. Goldberg, Piotr Kryst...
CANDC
2005
ACM
13 years 10 months ago
Freedom and constraint in the creative process in digital fine art: an AHRB invited workshop
The workshop will explore in depth the nature of freedom and constraint in the creative process in digital fine art from the perspective of embodied mind. The problem is crucial t...
John Haworth, Sue Gollifer, James Faure Walker, Pa...
NETGAMES
2003
ACM
14 years 1 months ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis
MOBICOM
2003
ACM
14 years 1 months ago
ARC: an integrated admission and rate control framework for CDMA data networks based on non-cooperative games
The competition among wireless data service providers brings in an option for the customers to switch their providers, due to unsatisfactory service or otherwise. However, the exi...
Haitao Lin, Mainak Chatterjee, Sajal K. Das, Kalya...