Efficient and visually compelling reproduction of effects due to multiple scattering in participating media remains one of the most difficult tasks in computer graphics. Althoug...
Occlusion culling based on precomputed visibility information is a standard method for accelerating the rendering in real-time graphics applications. In this paper we present a ne...
Abstract. An application of the recently proposed generalized relevance learning vector quantization (GRLVQ) to the analysis and modeling of time series data is presented. We use G...
— Scan matching techniques have been widely used to compute the displacement of robots. This estimate is part of many algorithms addressing navigation and mapping. This paper add...
Abstract— Recently the exact expression for the BER of rectangular QAM with arbitrary code mapping was obtained [1]. It is then natural to ask for the optimal constellation desig...