One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
In this paper, we propose a new machine learning approach based on AFS (Axiomatic Fuzzy Sets) fuzzy logic, in attempt to provide a better model with interpretability. First, we wil...
In this report, we describe our development on the Max/MSP toolbox MnM dedicated to mapping between gesture and sound, and more generally to statistical and machine learning metho...
This work describes a multi-agent architecture and strategy for trade in simultaneous and related auctions. The proposed SIMPLE Agency combines an integer programming model, machi...
Analysis of collaborative problem solving involves analysis of dialogue and interaction, analysis of tasks and social roles through ethnographic and other field studies. Use of to...
Nikolaos M. Avouris, Vassilis Komis, Georgios Fiot...