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ASSETS
2006
ACM
14 years 1 months ago
Non-speech input and speech recognition for real-time control of computer games
This paper reports a comparison of user performance (time and accuracy) when controlling a popular arcade game of Tetris using speech recognition or non-speech (humming) input tec...
Adam J. Sporka, Sri Hastuti Kurniawan, Murni Mahmu...
NORDICHI
2006
ACM
14 years 1 months ago
Children's phrase set for text input method evaluations
This paper investigates the suitability of current phrase sets available in HCI for use with children in text entry experiments. It first examines the use of phrase sets within te...
Akiyo Kano, Janet C. Read, Alan J. Dix
CHI
2010
ACM
13 years 8 months ago
Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks
We present an experimental comparison of multi-touch and tangible user interfaces for basic interface actions. Twelve participants completed manipulation and acquisition tasks on ...
Philip Tuddenham, David S. Kirk, Shahram Izadi
CHI
2005
ACM
14 years 8 months ago
Combining head tracking and mouse input for a GUI on multiple monitors
The use of multiple LCD monitors is becoming popular as prices are reduced, but this creates problems for window management and switching between applications. For a single monito...
Mark Ashdown, Kenji Oka, Yoichi Sato
ACSAC
2007
IEEE
14 years 2 months ago
Secure Input for Web Applications
The web is an indispensable part of our lives. Every day, millions of users purchase items, transfer money, retrieve information and communicate over the web. Although the web is ...
Martin Szydlowski, Christopher Kruegel, Engin Kird...