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WSCG
2001
107views more  WSCG 2001»
13 years 11 months ago
Interaction Approach for Digital Video Based Storytelling
This paper shows an approach for a storytelling oriented interaction on digital video. All the interaction capabilities of the system are driven by the video context and therefore...
Norbert Braun
VISSYM
2003
13 years 11 months ago
Smart Hardware-Accelerated Volume Rendering
For volume rendering of regular grids the display of view-plane aligned slices has proven to yield both good quality and performance. In this paper we demonstrate how to merge the...
Stefan Röttger, Stefan Guthe, Daniel Weiskopf...
VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
14 years 2 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
CG
1999
Springer
13 years 9 months ago
An interactive visualization and navigation tool for medical volume data
In order to make direct volume rendering practicable convenient visualization options and data analysis tools have to be integrated. For example, direct rendering of semi-transpar...
Ove Sommer, Alexander Dietz, Rüdiger Westerma...
ICMI
2003
Springer
116views Biometrics» more  ICMI 2003»
14 years 3 months ago
Interactive skills using active gaze tracking
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
Rowel Atienza, Alexander Zelinsky