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ISVC
2007
Springer
14 years 1 months ago
Direct Extraction of Normal Mapped Meshes from Volume Data
Abstract. We describe a method of directly extracting a simplified contour surface along with detailed normal maps from volume data in one fast and integrated process. A robust du...
Mark Barry, Zoë J. Wood
VVS
1992
IEEE
115views Visualization» more  VVS 1992»
13 years 11 months ago
Direct volume visualization of three-dimensional vector fields
Current techniques for direct volume visualization offer only the ability to examine scalar fields. However most scientific explorations require the examination of vector and poss...
Roger Crawfis, Nelson L. Max
TVCG
2008
133views more  TVCG 2008»
13 years 7 months ago
Texture-based Transfer Functions for Direct Volume Rendering
Visualization of volumetric data faces the difficult task of finding effective parameters for the transfer functions. Those parameters can determine the effectiveness and accuracy ...
Jesus Caban, Penny Rheingans
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
13 years 11 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
CGF
2010
165views more  CGF 2010»
13 years 7 months ago
A Multidirectional Occlusion Shading Model for Direct Volume Rendering
In this paper, we present a novel technique which simulates directional light scattering for more realistic interactive visualization of volume data. Our method extends the recent...
Veronika Soltészová, Daniel Patel, S...