We describe a new framework for efficiently computing and storing global illumination effects for complex, animated environments. The new framework allows the rapid generation of ...
We present a novel technique for the animation of turbulent fluids by coupling a procedural turbulence model with a numerical fluid solver to introduce subgrid-scale flow detail. ...
Rahul Narain, Jason Sewall, Mark Carlson, Ming C. ...
Buoyant turbulent smoke plumes with a sharp smoke-air interface, such as volcanic plumes, are notoriously hard to simulate. The surface clearly shows small-scale turbulent structu...
In this paper we describe the Automatic Task Demonstration Generator (ATDG), a system implemented into a software prototype for teaching the operation of a robot manipulator deplo...
Khaled Belghith, Benjamin Auder, Froduald Kabanza,...
— A new strategy is developed for tracking an odor plume in an environment where wind is present. The strategy is inspired by the mechanisms that animals use to orient to stimuli...