The Informedia Digital Video Library contains over 2000 hours of video, growing at a rate of 15 hours per week. A good query engine is not sufficient for information retrieval bec...
When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
Vector field rendering is difficult in 3D because the vector icons overlap and hide each other. We propose four different techniques for visualizing vector fields only near surfac...
In this paper we introduce through-the-lens camera control, a body of techniques that permit a user to manipulate a virtual camera by controlling and constraining features in the ...
This paper proposes to use relief-mapped conical frusta (cones cut by planes) to skin skeletal objects. Based on this representation, current programmable graphics hardware can pe...