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TOG
2010
75views more  TOG 2010»
13 years 7 months ago
Example-based facial rigging
We introduce a method for generating facial blendshape rigs from a set of example poses of a CG character. Our system transfers controller semantics and expression dynamics from a...
Hao Li, Thibaut Weise, Mark Pauly
COGSCI
2010
147views more  COGSCI 2010»
13 years 7 months ago
Beyond Core Knowledge: Natural Geometry
For many centuries, philosophers and scientists have pondered the origins and nature of human intuitions about the properties of points, lines, and figures on the Euclidean plane,...
Elizabeth S. Spelke, Sang Ah Lee, Véronique...
CVPR
2011
IEEE
13 years 5 months ago
Sharing Features Between Objects and Their Attributes
Visual attributes expose human-defined semantics to object recognition models, but existing work largely restricts their influence to mid-level cues during classifier training....
Sung Ju Hwang, Fei Sha, Kristen Grauman
VIS
2006
IEEE
157views Visualization» more  VIS 2006»
14 years 10 months ago
Analyzing Complex FTMS Simulations: a Case Study in High-Level Visualization of Ion Motions
Current practice in particle visualization renders particle position data directly onto the screen as points or glyphs. Using a camera placed at a fixed position, particle motions...
Wojciech Burakiewicz, Robert van Liere
FGR
2004
IEEE
216views Biometrics» more  FGR 2004»
14 years 17 days ago
Multimodal Coordination of Facial Action, Head Rotation, and Eye Motion during Spontaneous Smiles
Both the configuration of facial features and the timing of facial actions are important to emotion and communication. Previous literature has focused on the former. We developed ...
Jeffrey F. Cohn, Lawrence Ian Reed, Tsuyoshi Moriy...