1 We present a novel technique called Radiance Scaling for the depic-2 tion of surface shape through shading. It adjusts reflected light in-3 tensities in a way dependent on both s...
The robot hand applying force on a deformable object will result in a changing wrench space due to the varying shape and normal of the contact area. Design and analysis of a manipu...
In this paper, we present a method to speed up video encoding of GPU rendered scenes. Modern video codecs, like H.264/AVC, are based on motion compensation and support partitionin...
A wide range of computer vision applications such as distance field computation, shape from shading, and shape representation require an accurate solution of a particular Hamilton...
Spatial-lattice computations with finite-range interactions are an important class of easily parallelized computations. This class includes many simple and direct algorithms for ...