: This paper explores the design, implementation and evaluation of context-aware mobile multimedia services by presenting six case studies on different application domains. The cas...
Envision the situation that high quality information and entertainment is easily accessible to anyone, anywhere, at any time, and on any device. How realistic is this vision? And ...
Abstract. In ubiquitous computing environments there are an increasing number and variety of devices that can generate context data. The challenge is to timely acquire, process, an...
In this demo we introduce GuruMine, a pattern mining system for the discovery of leaders, i.e., influential users in social networks, and their tribes, i.e., a set of users usually...
Amit Goyal 0002, Byung-Won On, Francesco Bonchi, L...
Some popular computing technologies, such as ubiquitous computing, grid computing and thin-client computing, bring people to a much more distributed and pervasive computing enviro...