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HICSS
2010
IEEE
187views Biometrics» more  HICSS 2010»
15 years 11 months ago
Engaging the Periphery for Visual Communication on Mobile Phones
While mobile phones have become ubiquitous instruments of communication and social interaction, they still require explicit interaction, placing high demands on attention. Engagin...
Lisa Cowan, William G. Griswold, Louise Barkhuus, ...
INFOVIS
2003
IEEE
15 years 9 months ago
Between Aesthetics and Utility: Designing Ambient Information Visualizations
Unlike traditional information visualization, ambient information visualizations reside in the environment of the user rather than on the screen of a desktop computer. Currently, ...
Tobias Skog, Sara Ljungblad, Lars Erik Holmquist
VR
2000
IEEE
117views Virtual Reality» more  VR 2000»
15 years 9 months ago
First Steps with a Rideable Computer
Although technologies such as head mounted displays and CAVEs can be used to provide large immersive visual displays within small physical spaces, it is difficult to provide virt...
Robert S. Allison, Laurence R. Harris, Michael Jen...
ACMSE
2008
ACM
15 years 6 months ago
Vibrotactile Glove guidance for semi-autonomous wheelchair operations
This paper describes the use of a tactile display, the Vibratactile Glove, which provides a wheelchair user who has severe visual impairment with essential information to operate ...
Hajime Uchiyama, Michael A. Covington, Walter D. P...
VR
2002
IEEE
160views Virtual Reality» more  VR 2002»
15 years 4 months ago
Simulating Self-Motion II: A Virtual Reality Tricycle
: When simulating self-motion, virtual reality designers ignore non-visual cues at their peril. But providing non-visual cues presents significant challenges. One approach is to ac...
Robert S. Allison, Laurence R. Harris, A. R. Hogue...