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CRV
2008
IEEE
192views Robotics» more  CRV 2008»
14 years 2 months ago
Realtime Visualization of Monocular Data for 3D Reconstruction
Methods for reconstructing photorealistic 3D graphics models from images or video are appealing applications of computer vision. Such methods rely on good input image data, but th...
Adam Rachmielowski, Neil Birkbeck, Martin Jäg...
ICIP
2005
IEEE
14 years 9 months ago
Time-evolving 3D model representation for scalable video coding
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video of a static scene. As in classical model-based video codi...
Luce Morin, Patrick Gioia, Raphaèle Balter
MM
2010
ACM
182views Multimedia» more  MM 2010»
13 years 7 months ago
A 3d data intensive tele-immersive grid
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mo...
Benjamin Petit, Thomas Dupeux, Benoit Bossavit, Jo...
CGF
2008
136views more  CGF 2008»
13 years 7 months ago
Floating Textures
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
PRESENCE
2002
105views more  PRESENCE 2002»
13 years 7 months ago
Modeling Real Objects Using Video See-Through Augmented Reality
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
Joohi Lee, Gentaro Hirota, Andrei State