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MMM
2005
Springer
185views Multimedia» more  MMM 2005»
14 years 1 months ago
Database Support for Haptic Exploration in Very Large Virtual Environments
The efficient management of complex objects has become an enabling technology for modern multimedia information systems as well as for many novel database applications. Unfortunat...
Hans-Peter Kriegel, Peter Kunath, Martin Pfeifle, ...
IDMS
2000
Springer
123views Multimedia» more  IDMS 2000»
13 years 11 months ago
How to Keep a Dead Man from Shooting
The state-of-the-art approach to realize consistency in distributed virtual environments (e.g., action games, multi-user virtual reality, and battlefield simulations) is dead recko...
Martin Mauve
DSRT
2000
IEEE
14 years 1 days ago
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities
The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
CLEIEJ
2006
147views more  CLEIEJ 2006»
13 years 7 months ago
JADIMA: Virtual Machine Architecture for building JAVA Applications on Grid Platforms
This paper describes JADIMA (Java Distributed Machine), a collaborative platform to construct high performance distributed JAVA applications. JADIMA is a system that automatically...
Yudith Cardinale, Eduardo Blanco, Jesús De ...
CCGRID
2004
IEEE
13 years 11 months ago
Distributed virtual computers (DVC): simplifying the development of high performance Grid applications
Distributed Virtual Computer (DVC) is a computing environment which simplifies the development and execution of distributed applications on computational grids. DVC provides a sim...
Nut Taesombut, Andrew A. Chien