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NETGAMES
2006
ACM
14 years 2 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
HIPC
2003
Springer
14 years 1 months ago
Double-Loop Feedback-Based Scheduling Approach for Distributed Real-Time Systems
The use of feedback control techniques has been gaining importance in real-time scheduling as a means to provide predictable performance in the face of uncertain workload. In this ...
Suzhen Lin, G. Manimaran
HCW
1998
IEEE
14 years 29 days ago
Dynamic, Competitive Scheduling of Multiple DAGs in a Distributed Heterogeneous Environment
With the advent of large scale heterogeneous environments, there is a need for matching and scheduling algorithms which can allow multiple DAG-structured applications to share the...
Michael A. Iverson, Füsun Özgüner
CCR
2004
110views more  CCR 2004»
13 years 8 months ago
Distributed scheduling policies in networks of input-queued packet switches
Scheduling algorithms for input-queued packet switches have been widely researched. It has been shown that various classes of scheduling algorithms provide guarantees on stability ...
Claus Bauer