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» Distributed Multimedia System Design: A Holistic Perspective
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MM
2005
ACM
184views Multimedia» more  MM 2005»
14 years 1 months ago
A peer-to-peer network for live media streaming using a push-pull approach
In this paper, we present an unstructured peer-to-peer network called GridMedia for live media streaming employing a push-pull approach. Each node in GridMedia randomly selects it...
Meng Zhang, Jian-Guang Luo, Li Zhao, Shi-Qiang Yan...
NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
NOSSDAV
2009
Springer
14 years 2 months ago
Random network coding on the iPhone: fact or fiction?
In multi-hop wireless networks, random network coding represents the general design principle of transmitting random linear combinations of blocks in the same “batch” to downs...
Hassan Shojania, Baochun Li
CCR
2002
113views more  CCR 2002»
13 years 7 months ago
A secure multicast protocol with copyright protection
We present a simple, efficient, and secure multicast protocol with copyright protection in an open and insecure network environment. There is a wide variety of multimedia applicat...
Hao-Hua Chu, Lintian Qiao, Klara Nahrstedt, Hua Wa...
SIGMETRICS
2003
ACM
101views Hardware» more  SIGMETRICS 2003»
14 years 26 days ago
Effects of clock resolution on the scheduling of interactive and soft real-time processes
It is commonly agreed that scheduling mechanisms in general purpose operating systems do not provide adequate support for modern interactive applications, notably multimedia appli...
Yoav Etsion, Dan Tsafrir, Dror G. Feitelson