- In this paper, we present a new scheduling algorithms that generates area-efficient register transfer level datapaths with multiport memories. The proposed scheduling algorithm a...
We consider the problem of providing network access to hosts whose physical location changes with time. Such hosts cannot depend on traditional forms of network connectivity and r...
John Ioannidis, Dan Duchamp, Gerald Q. Maguire Jr.
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
We address the learning of trust based on past observations and context information. We argue that from the truster's point of view trust is best expressed as one of several ...
Identity federation is a powerful scheme that links accounts of users maintained distinctly by different business partners. The concept of network identity is a driver for accele...