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» Distributed Worm Simulation with a Realistic Internet Model
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WSC
2004
13 years 8 months ago
An Architecture for Distributed Simulation Games
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
Stijn-Pieter A. van Houten, Peter H. M. Jacobs
ITC
1996
IEEE
78views Hardware» more  ITC 1996»
13 years 11 months ago
Realistic-Faults Mapping Scheme for the Fault Simulation of Integrated Analogue CMOS Circuits
common use is the distinction into two (abstract) fault models: A new fault modelling scheme for integrated analogue general the "Single Hard Fault Model (SHFM)" and the ...
Michael J. Ohletz
CN
2006
107views more  CN 2006»
13 years 6 months ago
BGP session lifetime modeling in congested networks
The reliable Border Gateway Protocol (BGP) is essential for supporting high quality Internet data communication. In present Internet, due to the lack of differentiation mechanism ...
Li Xiao, Guanghui He, Klara Nahrstedt
ACL
2009
13 years 4 months ago
Realistic Grammar Error Simulation using Markov Logic
The development of Dialog-Based ComputerAssisted Language Learning (DB-CALL) systems requires research on the simulation of language learners. This paper presents a new method for...
Sungjin Lee, Gary Geunbae Lee
MSWIM
2005
ACM
14 years 8 days ago
Getting urban pedestrian flow from simple observation: realistic mobility generation in wireless network simulation
In order for precise evaluation of MANET applications, more realistic mobility models are needed in wireless network simulations. In this paper, we focus on the behavior of pedest...
Kumiko Maeda, Kazuki Sato, Kazuki Konishi, Akiko Y...