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JSAC
2008
139views more  JSAC 2008»
13 years 9 months ago
A Game-Theoretic Framework for Medium Access Control
In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We ext...
Tao Cui, Lijun Chen, Steven H. Low
RT
2001
Springer
14 years 1 months ago
Path Differentials and Applications
Abstract. Photo-realistic rendering algorithms such as Monte Carlo ray tracing sample individual paths to compute images. Noise and aliasing artefacts are usually reduced by supers...
Frank Suykens, Yves D. Willems
SAC
2010
ACM
14 years 4 months ago
Adaptive internet services through performance and availability control
Cluster-based multi-tier systems provide a means for building scalable Internet services. Building adaptive Internet services that are able to apply appropriate system sizing and ...
Jean Arnaud, Sara Bouchenak
GECCO
2007
Springer
151views Optimization» more  GECCO 2007»
14 years 3 months ago
Solving real-valued optimisation problems using cartesian genetic programming
Classical Evolutionary Programming (CEP) and Fast Evolutionary Programming (FEP) have been applied to realvalued function optimisation. Both of these techniques directly evolve th...
James Alfred Walker, Julian Francis Miller
VLDB
2001
ACM
129views Database» more  VLDB 2001»
14 years 1 months ago
Similarity Search for Adaptive Ellipsoid Queries Using Spatial Transformation
Similarity retrieval mechanisms should utilize generalized quadratic form distance functions as well as the Euclidean distance function since ellipsoid queries parameters may vary...
Yasushi Sakurai, Masatoshi Yoshikawa, Ryoji Kataok...