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SIGGRAPH
1999
ACM
15 years 6 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
GCC
2003
Springer
15 years 7 months ago
Improving the Objects Set Availability in the P2P Environment by Multiple Groups
The availability is often used to measure how well a system can provide the service continuously. The measures of availability for a single computer and for multiple computers are ...
Kang Chen, Shuming Shi, Guangwen Yang, Meiming She...
VR
2007
IEEE
131views Virtual Reality» more  VR 2007»
15 years 8 months ago
The Effects of Scene Complexity, Stereovision, and Motion Parallax on Size Constancy in a Virtual Environment
In this paper, the effects of three visual factors: scene complexity, stereovision and motion parallax on correct perception of a virtual object’s size were analyzed in an immer...
Xun Luo, Robert V. Kenyon, Derek Kamper, Daniel J....
147
Voted
VRML
2004
ACM
15 years 8 months ago
PathSim visualizer: an Information-Rich Virtual Environment framework for systems biology
Increasingly, biology researchers and medical practitioners are using computational tools to model and analyze dynamic systems across scales from the macro to the cellular to the ...
Nicholas F. Polys, Doug A. Bowman, Chris North, Re...
APGV
2010
ACM
328views Visualization» more  APGV 2010»
15 years 4 months ago
Can I pass?: using affordances to measure perceived size in virtual environments
Perception of an accurate sense of the scale depicted in computer graphics is important for many applications. How to best characterize the accuracy of space perception in compute...
Michael Geuss, Jeanine Stefanucci, Sarah H. Creem-...