We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
This paper takes the reader through various elements of the GoingPublik sound artwork for distributive ensemble and introduces the Realtime Score Synthesis tool (RSS) used as a co...
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
This paper addresses the problem of component selection, task assignment and task scheduling for distributed embedded computer systems. Such systems have a large number of constra...
In networked control systems the controller of a physicallydistributed plant is implemented as a collection of tightlyinteracting, concurrent processes running on a distributed ex...
Alessandro Pinto, Luca P. Carloni, Alberto L. Sang...