A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
We present an algorithm for generating panoramic images of complex scenes from a multi-sensor camera. We further present a programmable graphics hardware implementation to process...
At Leiden Embedded Research Center, we are building a tool chain called Compaan/Laura that allows us to do fast mapping of applications written in Matlab onto reconfigurable platf...
Claudiu Zissulescu, Bart Kienhuis, Ed F. Depretter...
Although there are many efficient algorithms for calculating the simulation preorder on finite Kripke structures, only two have been proposed of which the space complexity is of t...
Since few years, several applications are proposed on mobile devices. However, these applications are not aware of their physical environment. The emergence of wireless sensors, a...