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» Down-Up-Down Behavior Generation for Interactive Robots
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GECCO
2008
Springer
182views Optimization» more  GECCO 2008»
13 years 7 months ago
Avida-MDE: a digital evolution approach to generating models of adaptive software behavior
Increasingly, high-assurance applications rely on autonomic systems to respond to changes in their environment. The inherent uncertainty present in the environment of autonomic sy...
Heather Goldsby, Betty H. C. Cheng
ICRA
2008
IEEE
194views Robotics» more  ICRA 2008»
14 years 1 months ago
A new variable stiffness design: Matching requirements of the next robot generation
— Facing new tasks, the conventional rigid design of robotic joints has come to its limits. Operating in unknown environments current robots are prone to failure when hitting unf...
Sebastian Wolf, Gerd Hirzinger
ROMAN
2007
IEEE
117views Robotics» more  ROMAN 2007»
14 years 29 days ago
Methodological Issues in Facilitating Rhythmic Play with Robots
— We are currently investigating the use of rhythm and synchrony in human-robot interaction. Specifically, we are developing techniques for the perception and generation of soci...
Marek P. Michalowski, Hideki Kozima
TSMC
2008
162views more  TSMC 2008»
13 years 6 months ago
Codevelopmental Learning Between Human and Humanoid Robot Using a Dynamic Neural-Network Model
The paper examines characteristics of interactive learning between human tutors and a robot having a dynamic neural network model which is inspired by human parietal cortex functio...
Jun Tani, Ryunosuke Nishimoto, Jun Namikawa, Masat...
ICPR
2006
IEEE
14 years 7 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...