Abstract--Smooth surface extraction using partial differential equations (PDEs) is a well-known and widely used technique for visualizing volume data. Existing approaches operate o...
This paper presents a mesh with virtual buses as the bandwidth-efficient implementation of the mesh with multiple broadcasting on which many computational problems can be solved w...
Jong Hyuk Choi, Bong Wan Kim, Kyu Ho Park, Kwang-I...
This article presents an integrated admission control and routing mechanism for multi-rate wireless mesh networks. Admission control depends on precise estimates of available band...
Mesut Ali Ergin, Marco Gruteser, Lin Luo, Dipankar...
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...