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COMPGEOM
2003
ACM
14 years 24 days ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp
ISORC
2000
IEEE
13 years 12 months ago
Architecture, Design Methodology, and Component-Based Tools for a Real-Time Inspection System
We describe a real-time, component-based system for an inspection application. We chose the inspection application and the accompanying task (or scenario) so that we might fully e...
John Albert Horst
IUI
2006
ACM
14 years 1 months ago
Who's asking for help?: a Bayesian approach to intelligent assistance
Automated software customization is drawing increasing attention as a means to help users deal with the scope, complexity, potential intrusiveness, and ever-changing nature of mod...
Bowen Hui, Craig Boutilier
ICARCV
2002
IEEE
149views Robotics» more  ICARCV 2002»
14 years 15 days ago
A fast method to simulate virtual deformable objects with force feedback
In this paper, we propose solutions to real time simulation and interaction of deformable objects in virtual reality. Firstly, we present LEM - Long Element Method, a method creat...
Kenneth Sundaraj, César Mendoza, Christian ...
CVPR
2011
IEEE
13 years 3 months ago
Cross-View Action Recognition via View Knowledge Transfer
In this paper, we present a novel approach to recognizing human actions from different views by view knowledge transfer. An action is originally modelled as a bag of visual-words ...
Jingen Liu