Sciweavers

669 search results - page 14 / 134
» Dynamic Power Optimization of Interactive Systems
Sort
View
GECCO
2007
Springer
151views Optimization» more  GECCO 2007»
14 years 3 months ago
Dynamical blueprints: exploiting levels of system-environment interaction
Developmental systems typically produce a phenotype through a generative process whose outcome depends on feedback from the environment. In most artificial developmental systems, ...
Nicolás S. Estévez, Hod Lipson
TCS
2010
13 years 7 months ago
Analyzing the dynamics of stigmergetic interactions through pheromone games
The concept of stigmergy provides a simple framework for interaction and coordination in multi-agent systems. However, determining the global system behavior that will arise from ...
Peter Vrancx, Katja Verbeeck, Ann Nowé
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 10 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
OSDI
2008
ACM
14 years 9 months ago
A Comparison of High-Level Full-System Power Models
Dynamic power management in enterprise environments requires an understanding of the relationship between resource utilization and system-level power consumption. Power models bas...
Suzanne Rivoire, Parthasarathy Ranganathan, Christ...
FCCM
2004
IEEE
103views VLSI» more  FCCM 2004»
14 years 21 days ago
A Dynamically-Reconfigurable, Power-Efficient Turbo Decoder
The development of turbo codes has allowed for nearShannon limit information transfer in modern communication systems. Although turbo decoding is viewed as superior to alternate d...
Jian Liang, Russell Tessier, Dennis Goeckel